This sting seemed the most complicated, so we took this on first while we were still eager to work on these stings. We divided the shots up, and tackled them in chronological order, it made sense. This was a run cycle from behind the bottom legs, hedges and floor would be moving. While Katie approached the movements, i was researching the colours that she wanted, looking over storyboards and started cut 5 for her. This was an up-shot of the top half of the character whilst running. I approached this by drawing out key frames, and then copying them into ToonBoom, running it on 'twos' showed me the basic movement, and i was then able to easily in-between the key frames. I was able to hand this to her then next day. She had finished her shot, so we swapped. I think it was at this point we had input from Neil, who guided us on improving both shots, mentioning where i had made the characters arms stiff, and i agreed, and we improved it by making the hand move in more of an 8 shape.
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