Friday, 12 March 2010

Starting in MAYA

Well before modelling anything, i had my camera angle sorted with top down view, i also roughly drew the fronts of the building i will be needing. I did plan to do a blockout of the whole thing to make sure the scale and layout was fine, but one i started on the front of the back building i just got carried away and it just became a final model. I did this with all of them, then scaled and arranged them after, which i know isn't the right way. O, and i had also added some textures at this point.






The lighting was a bit troublesome, but i think the only problem really was me getting confused with which light needed to be linked to which buildings. The lighter one was me just playing with render settings, but i kept it as its a nice picture to see what the modelling is like.




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